Whitney Claflin and House Plants Present: Impulse
Sunday March 18th at 7 PM
ONE NIGHT ONLY! PERFORMANCE, FOOD.
We were hanging out, frustrated.
I think it was Mike who decided to grab a board game from the cupboard in the hallway.
Unanimously, VERY ENTHUSIASTICALLY, we all agreed on “Apples to Apples.” But, the words Mattel provided were reall...y boring; we lost steam quickly. Someone (Alex?) had the idea that we should write our own words and make our own deck of cards to play with. Robin had a lot of index cards because he’s in Law School and uses them for studying. It took a minute for us to work out a how our version would exist, but, we talked through it and it all started to take shape in this really natural way. SO GOOD!
I can’t really figure out the best way to effectively describe exactly how this game is played, so I copied the “Apples to Apples” rules from Wikipedia:
Each player is dealt seven "red apple" cards; on each card is printed a noun or noun phrase, or possibly a gerund.
The judge (a chosen player) draws a "green apple" card on which is printed an adjective ("scary", "frivolous", "patriotic", etc.), and places it face-up on the table for everybody to see. Then each player (except the judge) chooses a card that they think is the best match for the green apple card, and places it face-down. The judge shuffles the red apple cards, reads them (often aloud), and decides which noun is the best match for the adjective. This decision is subjective; the official rules encourage the judge to pick the match that is "most creative, humorous or interesting".
The player who submitted the chosen red apple card wins the round, and takes the green apple card to signify the win. All players then draw red cards until they have seven again, and the role of "judge" may pass to another person (generally going to the next player in line, though some rules have the round's winner becoming "judge"). Some editions of the game suggest discounting the last red-apple card played, to encourage players to place their cards down more quickly.
Hoping that makes sense!
So, what Alex decided was that all the green apple cards you collect (in our case, the green index cards) say something about who you are. It’s so much fun!
I liked our new homemade (home augmented? idk, it feels homemade to me) game; I liked moving quickly in a guttural way and decided the game should be called IMPULSE.
Ummmm… What else…?
There’s going to be live music and a really healthy meal. You should come.
Oh! And suddenly there were all these subway ads for IMPULSE at Macy’s. Wild, right?
SO HERE YOU HAVE IT.